squirrel@lemmy.blahaj.zoneM to Ghazi@lemmy.blahaj.zoneEnglish · 18 days agoHow far have we really come since The Sims? A short, sweet history of being bi in gameswww.eurogamer.netexternal-linkmessage-square5linkfedilinkarrow-up113arrow-down10file-text
arrow-up113arrow-down1external-linkHow far have we really come since The Sims? A short, sweet history of being bi in gameswww.eurogamer.netsquirrel@lemmy.blahaj.zoneM to Ghazi@lemmy.blahaj.zoneEnglish · 18 days agomessage-square5linkfedilinkfile-text
minus-squaresquirrel@lemmy.blahaj.zoneOPMlinkfedilinkEnglisharrow-up4·18 days agoI could not agree more in regards to “Haven”. It is such a fantastic game in how it depicts the central relationship and I am always disappointed how rare it is to see two loving partners carry a story together.
minus-squareLime Buzz (fae/she)@beehaw.orglinkfedilinkEnglisharrow-up4·18 days agoYes, absolutely! It’s the crutch of bad writers imo to always have relationships be the main point of contention where there’s no happy ending. Haven did it perfectly in that they did fall out but resolved it. Only good writers can do that imho.
I could not agree more in regards to “Haven”. It is such a fantastic game in how it depicts the central relationship and I am always disappointed how rare it is to see two loving partners carry a story together.
Yes, absolutely! It’s the crutch of bad writers imo to always have relationships be the main point of contention where there’s no happy ending.
Haven did it perfectly in that they did fall out but resolved it. Only good writers can do that imho.