Finally getting around to checking out Fallout 4. I played it through without the DLC a while back but I think it’s about time I get down to it on my list and play through the DLCs. I wanted to do it on the survival difficulty or one of the harder ones at least. That led to me checking out the achievements. I don’t keep up with newer games but I didn’t realize achievements have gotten quite this bad. Most of the achievements are ones you get from the story itself, no challenge there. Then I found out there is no achievement for higher difficulties. I enjoy a challenge, it’s why I go back and play games that I enjoy. And I know it’s a reward in and of itself to beat it, but it feels less validating to not have an achievement. Especially in an open world game where people will want to experience more of it.

It’s not even that games have gotten easier per se, but more than they don’t reward playing on harder difficulties and skimp on challenges like achievements. I like harder difficulty because it encourages me to engage with every system I can. So what gives? Is this just me or has everyone else noticed how phoned in most achievements and difficulty options are these days?

  • SSUPII@sopuli.xyz
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    1 year ago

    Achievements shouldn’t be locked behind things people might not wanna do.

    • bug@lemmy.one
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      1 year ago

      Why? At least some people will want to do them, so if you don’t want to do them then just don’t do them!

      • Redkey@programming.dev
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        1 year ago

        To flip that around, if you wanted to do a thing just for the sake of doing it, what does it matter if you don’t get an achievement for it?