There is a distinct lack of random functions for vectors, so I decided to add some to the Mouse Potato Utils Plugin.
However, I’m not sure whether I should make the right end of the range inclusive (make it a maximum) or exclusive (like the range() function) when it comes to integer vectors.
I’ll make it inclusive for now, but what do you think?


I already named the variables minimum and maximum, so inclusive should make more sense. The code generates a vector within a square/cube defined by 2 other vectors.
Those are all good questions, and yes.