I checked the wiki’s settlement attack page and saw gunners, super mutants, et cetera, but not BOS. But the weird thing is that I’ve experienced a BOS raid in my Red Rocket Nuka World settlement and my settler said “The BOS will have to think twice about attacking us!” or something like that. I didn’t have any mod installed that altered settlement attacks so I was confused when I saw nothing listed. Anyone else experience a BOS raid after becoming their enemy? I chose Minutemen btw, not sure if that changed anything
Any faction hostile to you can raid your settlement. Most people will just not ever have more than raiders and the Institute be hostile toward them.
Fun to piss off everyone except the minute men. Only reason they suck to be hostile with is Preston is an immortal terminator and will hunt you down anywhere on the map. 😱
I didn’t know that, is there a mod that increases faction raids? I always ally with the Minutemen and destroy the BOS so it would be cool to have BOS raids attack us, it’ll be more challenging to kill soldiers in Power Armor than some raiders with pipe weapons LOL
You could get Power Armor To The People and Bastion, build a bunch of Gunner cages and get them full, and maybe you’d get some armored up Gunners in raids? I haven’t tried this, but it might work. I know having those cages and having them full will attract more raids, though.
PATTP makes more enemies spawn with power armor, with tons of built-in patches for other custom PA mods and unique pieces.
Bastion overhauls the power armor system to make it truly tanky, stopping more damage unless/until a piece breaks, and stops radiation completely if you’re wearing a full set (as it’s “sealed”). All the changes apply to NPCs as well.
I wish I could but Power Armor to the People makes my game crash on launch since I think it’s incompatible with either MNO (completely replaces the Minutemen with the NCR) or Return to Roots (BOS Overhaul, makes them all wear T45 and T51)
IDK of any mods to increase them, but I do know you can induce them more frequently vanilla by simply having the power+food+water numbers added up together being less than the number shown for defense. If the opposite, you can practically stop raids altogether.
Noted, thanks!
According to Google, they’ll attack raider settlements.
So if you side with the raiders, they’ll attack you.
I did Open Season so there’s no more raiders. I could never ally with such evil
Did you do a pure Minutemen/Railroad playthrough? Apparently there’s a quest to destroy the Brotherhood if you do either of those



