That game must have one of the lowest labor to profit ratios of any product ever made. The interface maybe took a skilled web developer a few days and it has basically no upkeep after that. And it alone is prolly worth hundreds of millions in NYT games subscriptions. Crazy.
That game must have one of the lowest labor to profit ratios of any product ever made. The interface maybe took a skilled web developer a few days and it has basically no upkeep after that. And it alone is prolly worth hundreds of millions in NYT games subscriptions. Crazy.
It was made by a single dude to play with his partner and then he published and NYT bought it