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many devs forget that souls-likes are about exploring as much as about bossfights
Absolutely. It’s always a bit of a bummer when soulslikes leave exploration on the wayside in favour of bosses. Don’t get me wrong - I loved my time with Khazan. But a little more exploration and cool design would only have elevated the game for me
It’s one of the things im really loving, just getting into these games. Elden Ring’s exploration feels so good.
Sounds like an average office layout nowadays…
This is just Sinner: Sacrifice for Redemption 😂