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Cake day: June 16th, 2023

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  • I’ve recently been dabbling with Linux for the first time, so here’s a few things I’ve found along the way.

    First, look at whether you can disable secure boot. Most computers can, but as I’ve recently discovered on my laptop, the option just isn’t there for some motherboards. If you can’t or don’t want to for whatever reason, it’s not the end of the world, you’ll just need to pick a distro that supports secure boot, I know Ubuntu does, and I believe a few of the other more popular ones do too.

    Next, grab a few distros to try out. You may want to look into recommendations if there’s anything specific you want to do. For example, I wanted to make sure gaming setup was as straightforward as possible, so I looked at distros that were tailored towards that. Create some bootable USBs and spend a few minutes just looking at each to get a feel. You’ll pretty quickly decide whether or not you like a distro, there’s really no point spending more time with one if there’s something that puts you off from the get-go.

    Dual boot is the way to go until you feel like dropping Windows entirely, if you can. And if there’s something that just isn’t going to work on Linux, it’s good to be able to just jump across to Windows for that purpose. The only annoying thing I’ve found is that Windows updates can break the dual-boot partition, so just be aware of that. If it happens, it’s not that difficult a process to repair it.

    Other than that, Linux isn’t that different from other OSes in how you’ll probably use it. There are a few different ways you can install programs due to the different distros, so you’ll want to look at things like how to install a flatpak. For Windows programs, you can look at whether you can get it running in Bottles or a VM if you don’t want to bother rebooting.






  • That’s an oversimplification. All works are derivative to some extent. There’s a huge difference between taking inspiration from something, to taking the characters and setting from something. Particularly if you’re intending to make a profit.

    If an author makes something that a large number of people enjoy, why shouldn’t they be able to make money off it for the rest of their life? Why exactly should an individual give up the rights to their creation simply so that someone else can use their characters and their worlds?

    To be clear, I’m talking solely on an individual level. I think the system we have where a corporation can own an idea is very broken. I’m also talking about this from a perspective of the world we currently live in. In an ideal world where money wasn’t the endgame for survival, ideas would flow more freely and nobody would need to care. But that’s not the world we live in.