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Joined 1 year ago
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Cake day: June 17th, 2023

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  • Had to look it up for curiosity’s sake.

    In order to get fully set up, you will need to pay a $100.00 fee for each product you wish to distribute on Steam (the “Steam Direct Fee”)… This fee is not refundable, but will be recoupable in the payment made after your product has at least $1,000.00 Adjusted Gross Revenue for Steam Store and in-app purchases. Steamworks Partner Program

    While not free, seems to be no overhead for the length of stay on Steam that I can see. Another site includes some more description which might add to the cost though

    The cost to put a game on Steam depends on the type of game, the development budget [1], and the business model. To get a game onto Steam, developers need to pay a one-time registration fee of $100. After that, they will need to pay a 30% royalty fee. Additionally, developers may need to pay for marketing and other costs associated with the release of their game. source

    Regardless, it’s just another unfortunate case of physical copies/backups>subscriptions or “licensing/rent” deals.


  • The 3 that stand out the most for me thinking back on it

    Typer Shark and Mud’s (typing skills)

    Really helped me get down my typing skills which translates to a lot of pc based games (even just chat). Mud’s were some of my favorite fast paced games (multi-user dungeons). Godwar’s was my shtick and as a Drow character you had a lot of powers you had to get out before an opponent could notice and respond to your presence.

    MechWarrior: Sega Genesis (team work skills)

    This was a crazy one I would play with family. There was a co-op mode that allowed one person to control the bottom half while the other person controlled the top half of your mech. You really had to cooperate and work together so it didn’t turn into an actual physical brawl because of the frustrations.

    Call of Duty: Zombies (game mechanics)

    This was probably my first game that I really got into game/enemy mechanics. To survive to higher rounds you had to adapt and know what the zombies were gonna do. Later iterations kinda destroyed that feature with zombies stumbling and etc but I get they were trying to stay innovative and fresh, still killed the genre for me though.

    Honorable mentions are the great RTS’s that were everywhere in the 90’s. Starcraft for sure but even blizzards previous Warcraft’s and then of course C&C and even Dune (another sega game but solid RTS for it’s time). Really though the skills for RTS’s don’t translate as direct to other games anymore (just got me better at the RTS’s that I love) as more and more they become hero focused like what they did with WC3.

    edit: grammar


  • Can you recommend any good soldering gear for an intermediate level? I’ve done plenty of soldering over the years but have always used crappy low end products. It’s always been a struggle to properly do a clean-true solder (not just heating the solder like I see everywhere) even though I try to meticulously maintain my equipment. I’m hoping that it’s just the equipment I use and a higher end one will make things a breeze like I see the professional’s use.

    It’s really a pain in my ass. On top of maintaining the equipment I have whole setups I’ve constructed to hold wires and equipment snugly so I can properly apply heat. I purchased a high temp kit but it’s cheap as well and still sometimes run into the same problem, with the smaller components and projects though I’m afraid to use it and overheat something that can’t handle it.




  • I’ve just recently ran into a new company advertising besides slot lights and it made the movie unwatchable. Slot lights will usually throw in 2-3 ad breaks which really annoy me because the audio levels are always pumped way up and it breaks the immersion in the narrative, followed with scattered smaller banner ads littered throughout the run time.

    This new company slapped a huge banner ad that takes up 1/3 of the screen that’s present during the entire run time. Just insane when it comes to marketing because I can’t even remember the company and made me switch off. VPN + torrent will be a blessing when I can find better versions and get off these streaming sites that just carry them.





  • My problem with the “free API” is there are no control mechanisms for it. What’s to stop Reddit from discontinuing the free contract if they decide to develop their own specific use App? A creator or developer of any said App will be beholden to bend or subjugate themselves to the whims of Reddit admins, any controversial comments or events like that of Apollo could nullify the free API if they don’t approve of your actions.

    It’s a slippery slope and we’ve already been shown that Reddit can and will change/vilify anyone who doesn’t fall in line especially when IPO time comes.