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Joined 1 year ago
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Cake day: August 6th, 2023

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  • First, China censorship. Shit like cannot type “free Taiwan” in chat. Second, every two lost matches in quickplay (PvP) you have a chance of the game putting you against a bot team, giving you a “free win”. In reality it is a shitty slog that you need to basically wait through. You cannot leave the match or you will get a leaver’s penalty. Of course nowhere is it stated that the enemy team are bots. They have cookie cutter names, when you check profiles after the match it says they all are “restricted”. When you spectate them, you can see how unnatural / bottish their aiming and movement is. You get two bots put on your team and 6 bots against you. In a supposedly PvP gamemode with no opt-out.





  • You write a mod in java, run a gradle build and paste it into minecraft/mods.

    Depending on your experience with java, with gamedev and the type of mod you want, it might be incredibly simple or completely impossible. Would benefit from an example of an ask if you have some.

    Also remember that more than likely, there is already a mod for whatever he wants.

    Edit: on “modifying”, if you have source code, not hard at all. If you don’t, you need to decompile and swap stuff around, so you are working with gibberish, messing around in code that is most likely incredibly complex. But swap a texture? That should be possible (though I haven’t done it myself).



  • Ye, that’s the difference between pen and paper and a game. Unless it’s a singleplayer experience, gating stuff behind story progress doesn’t bode well with players and ends up generating less repeatable gameplay. But for pen and paper, you have a DM that can adjust on the fly. They can give out a level for a daring escape, they can give inspiration based on player behavior, they can have a talk with players and hear their expectations on how their character should perform at this stage (i.e. “we have slain a dragon, and my dude is a paladin that isn’t strong enough to wear a damned shield!”). They can give magic items that introduce novel ways to play a character. A game isn’t advanced enough to do that yet.




  • It’s not just lemmy.ml… That’s the problem with any instance - that an idiot like me can just host one and be “the king”. Then a community grows, but the king still sits on the throne - whether he is qualified or not. Reddit had years to get rid of most of those issues with established modteams. Communities that had bad moderation faded away. Communities that “made it” had okayish mods since there were thousands of people to pressure a team acting like a-holes. Lemmy has barely any users compared to that, so a bad admin / moderator is more visible. Also, lemmy is heavily skewed towards echochambers, even more than reddit was.

    Splitting communities just creates more issues - with having to crosspost to 2 or 3 groups of people who might not interact with one another. It’s honestly no wonder that there exists a “mega instance” in lemmy.world