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Joined 1 year ago
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Cake day: June 15th, 2023

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  • Let your mentors know you’re looking for work, and how many hours you can work per week.

    New programmers provide negative value, so there’s not a lot of demand.

    I’m very good and studied hard, but my first couple of programming roles I got entirely because a mentor of mine recommended me to someone who took a chance on me.

    Also keep adding code to your public GitHub. Two of my top developers today I originally hired directly away from their retail roles. One had a ton of academic coding experience and had just not yet landed the right job. The other was just getting started, but posted a ton of low quality homework code to GitHub so I could read it and know who I was hiring.

    Edit: In contrast, one of my other top developers has one of the top CS degrees in the world. So that works too.

    And more than one of my top developers have IT help desk experience. I have had excellent luck when hiring folks with IT Help Desk experience.

    Edit 2: As someone else mentioned - your long term goal is to connect with an IT Recruiter that you trust, and work with them to get your resume, and GitHub, and/or binder full of code you wrote into shape. I’ve hired more than one candidate who admits the simply presented themselves exactly as their recruiter coached them to. And I’ve hired candidates I would have skipped, because their recruiter was someone I trust and they asked me to take a second look at a candidate who made a poor first impression.

    Edit 3: Since this is for newbies, some information about recruiters: we pay the recruiter in addition to what we pay you. The recruiter’s typical pay for a rookie hire is around $50,000.00, if you stay for a full year. Half up front, in case you don’t stay.

    A few things you should know about recruiters: they only need to make a few solid placements each year to earn a living. As a rookie, you’re the hardest to place, and the lowest layout when placed. But, programmers that are easy to place don’t move often, so recruiters may still have plenty of time for you.

    The recruiter is probably mainly placing you the first time in hopes that you come back later when you’re worth big money. The initial payent is nice, but the real payment will be if/when you have 5 years experience and still work exclusively with them.

    Hiring managers like me have recruiters we trust and reuse. If you can get recommended to a great recruiter, they will get you interviews at better places to work.

    In contrast, there’s lots of mediocre recruiters out there. Don’t be afraid to switch to a new recruiter, if you have the opportunity, and your current recruiter isn’t getting you interviews.











  • I’ve given up huge piles of cash by choosing to not work for megacorps.

    It’s worth it to me.

    Confronted with the likelihood that we cannot achieve climate goals.

    The current trend line sucks, but we’ve seen plenty of times in history what the ultra rich ignoring the plight of everyone else looks like. Someone please pass the “not with them” list to me to sign when it’s time to chop their heads off.

    I wish I was joking, but I’m not. Seriously. I’m not with them. I would like to keep my head while we adjust course abruptly.

    Edit: To be clear, I am not advocating. What should happen is that our climate, inequality, and injustice trends get fixed through peaceful cooperation. But our current crop of billionaires don’t show a lot of sign of either wanting that, or having any real awareness of where their current path, historically, goes. Which wouldn’t really be material to me, other than beacuse I’m at risk both from the climate, and from how guillotines historically kill a lot of bystanders.




  • MajorHavoc@lemmy.worldtoRPGMemes @ttrpg.networkOl' Reliable
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    11 months ago

    I like to roll a d4.

    4 - Adlib an outcome that is favorable to them, beyond all reason. With my players, sometimes this just means nothing at all happens. In these cases I’ll use anything to make it work out for them, from divine favor, to a key NPC breaking rank “I always loved you guys!”

    3 - They achieve what they hoped for, and as many weird (but reasonable) side effects as I can think of also happen.

    2 - As little happens as is reasonably possible. Often, with my players, that means just 6d6 fire over a 20ft radius. Often after having whatever they tried misfire first, only to have them try again.

    1 - I unpack a nice handful of d12 and roll for blast radius, save DC and damage.

    Modified, of course, for the situation.

    Specific damage on a 2 or 1 should - like anything they couldn’t reasonably prepare for - be attention grabbing, but unlikely to be lethal. A 2 should as anticlimactic as reasonably possible.