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Cake day: June 16th, 2023

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  • NoXPhasma@lemmy.worldtoLinux@lemmy.mlvkd3d 1.13 Released
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    3 months ago

    The ultimate goal of the WIneHQ team is to have their own fully DX12 implementation. The reason why vkd3d-proton exists is that Valve didn’t want to wait for it to mature and AFAIK they did have differences in what should be included in vkd3d. Which is why they don’t work on the same project.





  • SFSE works fine for me, no issues at all. Make sure you download the latest version, to be compatible with the latest Starfield update.

    I’ve placed the dll and the exe next to the Starfield.exe in the game folder. And changed the Steam launch parameter to

    bash -c 'exec "${@/Starfield.exe/sfse_loader.exe}"' -- %command%