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Joined 2 years ago
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Cake day: July 11th, 2023

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  • I think it depends on the table (and possibly the game). I’m playing in a game where the bad guys usually have their own timetables for doing things. If we as players get sidetracked, there’s the expectation that the bbeg continues with their plan unopposed. It’s also within reason that if the players are known to the bbeg, they will do things to keep us occupied / distract us.

    With that said, if this is not what the table expects, then everyone needs to sit down and talk it over.















  • It sounds like you need to force more discussion in session 0 talks (or earlier). Do you want an RP-light, fairly linear game? Great! You’re not alone. But everyone at your table needs to agree to that, or at least one of you is not having a good time.

    I like a good hack and slash dungeon crawl. I also like RP heavy games. But those are two very different games, and it’s good to have consistency within whatever game you’re playing.