all other employers demand modern technologies
There are a lot of employers that’ll throw good money at you for maintaining and extending their outdated crap. Have you ever considered learning COBOL?
all other employers demand modern technologies
There are a lot of employers that’ll throw good money at you for maintaining and extending their outdated crap. Have you ever considered learning COBOL?
Better yet: Fuck’em without breaking the contract.
tunefind when I hear something I like while binge watching, and occasionally to see what others seem to enjoy these days (although that only matches in say 10-15% of the cases).
Yea, there are 50 game engines written in rust - or so I heard.
Tbh it’s just microsoft java
Microsoft made so many javas (remember Visual J++ or J#?), C# is the only one that survived. Well, Microsoft now also ships OpenJDK, apparently.
it wouldn’t even let me copy/paste
It’s so real, right?
I hate when they forbid c/p password fields - that’s so stupid and even lessens security.
It’s called enshittification for a reason.
will do
Wow, this just made it to arstechnica.
Cool. And that’s just enough motivation for me to give it another shot.
How far did you come? I’m currently stuck at level rule 16 and decided to throw in the towel for today.
Kinda like You Shall Not Pass, nice. Not sure which is harder.
Edit: The Password Game is a lot harder…
…since it uses iframes to embed a Google Maps API piece that does not render in any of my browsers, even those without script blockers - and effing maps api does not like being called directly, only as iframe. So brute forcing country names would be one way - setting breakpoints in js the other. But since I already played Untrusted 😇 https://alexnisnevich.github.io/untrusted/
But having looked at the code again, when rule 16 kicked in - this goes on an and on 🔥😈 no way I finish this today
I loaned a colleague’s son my copy of a very introductory Unity book for a school project. Instead of a 2D game (most of the book), they ended up making a 3D version. Now he has an apprenticeship with a game company where they use Unreal.
Unity has other pros: With a decompiler you can check some of the Unity games you already own and add features you missed. Only for yourself, or in case your friends are curious, maybe release them as mods.
4-5 times now. When confronted with more than a hundred commits between latest known working version and the one you’ve observed the bug (which was not catched by any of the unit tests) it can save some time to find the fishy commit.
In such a case I create a testcase on top to reproduce the bug. Then bisect and for each stage add the testcase, build, run tests. FYI: this only works if all (or at least most) of the commits in the chain are compilable - if you’ve done a big messy refactoring with several commits breaking the build, bisect can get you only so far.
Just rewrite it with 80% functionality and force migrations on the users. Once the remaining 20% “edge cases” that require serious effort hop to the next job - where you where hired to “maintain” such a system and “just add a small feature here and there”. Ooops.