Probably for European users if Europe decides to force gatekeeping platforms to implement such a feature.
Probably for European users if Europe decides to force gatekeeping platforms to implement such a feature.
Not really. Contrary to what people say, there is practically no malware targeting desktop machines and the risk is close to zero. There have been a few select pieces of malware during Linux’ history. But as far as I remember nothing to worry about for desktop users. You need to worry about security if you run a server. And ClamAV and such are mainly for scanning for Windows viruses, so noone else in the network gets infected by files they download from your server.
Do backups, though. Loosing all your files is as easy as running ‘rm -rf *’ in the terminal.
And as anecdotal evidence: I’ve been running Linux for like 20 years and I know lots of people who do. Practically no one I know uses an antivirus. And I know 0 people who got their desktops infected. We had our servers targeted though and the website defaced because we didn’t update the webserver for nearly two years. That definitely happens.
Yeah and as other people pointed out: use software from the package repository of your Linux distribution. That’s the nice thing about Linux and a popular Distro, that most popular software is packaged and ready to install with one command/click. Lately some users have adopted the habit of installing lots of software from random sources. I avoid that unless it’s absolutely necessary.
Don’t we need to know the purchasing power of money in the country? Without that the median wage is just a number and it doesn’t tell anything about standard of living and such. We only get to know how many foreign products they can afford in dollars. And not even that because import tax varies, too.
And last time I looked, Japan had lik 8% or 10% VAT. And I believe Poland has 23%. So immediately all goods are way more expensive and it doesn’t really compare.
I’d be interested, too, if he and FUTO got to terms with their community and if they learned how licensing and trademarks work… Last thing I remember he claimed lots if things that weren’t true. And FUTO didn’t really address anything.
Seems the two German supermarket chains really like to have the same infrastructure everywhere. Everywhere I go the Aldis look exactly the same. They have slightly different products depending on the country. But the price tags, interior, … is basically the same. Okay and we don’t have “Flaschenpfand” everywhere… (deposit on the plastic bottles and the machines where you can return bottles.) I bet all of this makes it a lot easier for their techs and management. And it could also explain why they sometimes redo a store that still looks fine and fit it with the latest shenanigans.
And as an aside: I’ve shopped in the first Aldi store ever. It’s not far from where I live.
They’re already widely adopted in supermarkets here (Germany).
Yeah, you’re not doing it right. On Github you have to click on “Insights”. And alike Lemmy which is split into two parts, llama.cpp also has a backend called ggml that does the (tensor) maths. Combined, the git stats are as following for the last four weeks:
So they definitely touch a lot more code regularly. Whichever PRs you clicked on, they added 50 times as much new lines of code in the same timeframe. And coding things like that is maths heavy and you also need to read the scientific papers and implement the maths. And they did quite some maths themselves and contributed their quanitzation techniques and benchmarked and studied them in addition to the coding. I’m really impressed by the guy. And he seems nice and attracted quite some contributors with his excellent and fast software. Reviews and comments their ideas and integrates them fast. And now it’s a flourishing project that leads in its field. And the project isn’t even that old…
I get it. Software development isn’t that easy. Especially the ‘touching different parts of the code’ is something I don’t really like. I mean it is like it is. And having architectural patterns like this is fairly common (logic, database, UI) and you have like 2 models of the data, one for federation and then the internal representation. I’m not that familiar with the Rust frameworks and how cumbersome it is to deal with them. With the correct database abstraction toolkit and other frameworks it gets better and you can often tie the stuff together. Also helps with the bugs. If it’s really bad, maybe the architecture isn’t optimal. Or the chosen frameworks suck. Other than that it’s the job of a programmer to tie those aspects together, deal with the complexity and combine it into a working product.
I’m not even sure if you can assure that Lemmy has no bugs… I mean unit tests, integration tests and reviews won’t cut it with distributed or federated software, right? I mean you’d need to roll out a small cloud of instances and do end to end tests, check if everything federates and if there are performance regressions… I’m not sure where Lemmy is regarding this. I occasionally observe when something big happens like federation breaking.
Sure. And UI programming is also something that is not really fun to me. I’m also not sure why it hasn’t more contributors. Maybe the atmosphere isn’t that welcoming to new people. Or the userbase in total is just too small. I mean fediverse observer reports like 50k Lemmy users, and that’s not that much people if we’re talking about the subset of people who learned programming and have the spare time to contribute. Maybe it’s too interlinked with the rest of the code or not documented enough. I’d say it’s probably not that attractive to get involved because it’s mainly small bugfixes that can be implemented without also getting involved with the rest of the project. And apart from drive-by pull requests, people usually have some bigger vision when they join a project.
I think it’s a bit of a chicken and egg problem if the revenue depends on the product. Lemmy needs to be shiny, grow and be attractive to attract more money. And they need more money to do it. Currently the userbase is stagnant at a bit less than 50k active users. I’m not sure if the community will jump in and provide the required amount of money if the situation stays as is.
Thanks. So the number on join-lemmy.org already includes the NLnet fund? I suppose that means you get ~600€ a month from the other (independent) supporters?
I’m confused. Liberapay 1.679$ + Patreon 1.165€ + OpenCollective 935$ + Crypo
adds up to the ~3.600€ but in which category are the NLnet bank transfers?
Kinda depends on productivity. I’d say 45k to 60k€ is alright for an average coding job in some company. I don’t know the details here. For self-employed people that varies a lot and developing Lemmy propapbly doesn’t compare to a salaried job at all.
Since I’m dabbling in AI at the moment: What about llama.cpp? Dude handles like 50 pull requests a week, coordinates everything and codes himself. And it’s really complicated stuff and not the only project. And I mean there is lots of Linux software I use, (web-development) frameworks, smarthome stuff and electronics projects that I participate in and I’m always fascinated by their pace and how they manage to do that in addition to a day-job?! And they regularly push new features… I’ve had contact with some, filed bugreports and sometimes the next day they solved my issues and pushed a new version.
With Lemmy, my UI bugreports from a year ago are still open and not fixed. And it feels like contributions and bugreports are more a burden to the devs here and not that welcome like I’m used to from other projects. And yeah, I’m glad the last release was a bit bigger. But I mean it took 5 months… And moderation tools are traditionally an issue here. I’m glad something gets implemented. But we’re still far from where we need to be. Same with the image handling and proxying.
I’m not sure what to make of this. Sure, software development ain’t easy. But every new release I check the changelog and usually it’s just some minor bugfixes. And twice a year a bigger release like this month with new features, yet the last bigger user-facing feature I can remember was instance blocking in december. And this is more or less adding the ability to hide posts and change how voting is displayed, if you’re just a user.
Edit: I appreciate the work, though. And I like the idea of the platform. It’s just that I’d like it to grow and flourish. But to me it seems we’re often taking baby steps. And in the meantime stuff breaks and admins complain they barely cope with everything with the tools they have.
I’m not sure about the numbers but it should be like 6,600€ a month?! join-lemmy.org shows 3,656€ per month from donations, plus ~750€ a week they said in their last AMA from the NLnet fund.
I’m not sure if I’d consider that low… Sure it’s not much compared to the revenue of a commercial platform. But still, you can build something with like 2x40h weeks. (plus a community)
Maybe they already factored in the 3k from NLnet and it’s just 3.6k in total, I don’t really know. But they’re always talking about two full-time developers plus one more they’d like to pay… So that makes me think it’s probably 6.5k€. Maybe someone can fact-check it.
AFAIK the NLnet funding is still running and there were still some milestones to claim as I last asked them in some AMA. Should be paying them an additional 3.000€ a month?!
They really should be more transparent an link that stuff and their progress.
Though Lemmy has funding for full-time developers.
And it’s not like other features get implemented in the meantime. Progress is really slow here, even compared to hobby projects.
Edit: Lol, thanks for downvoting.
Yes, you’d damage the car’s electrical system. First of all it’s not designed to feed in energy through that outlet. It’s made to output energy.
And most importantly: 24V is way too much. 2 times the intended voltage would fry most electronics. Your stereo, the power steering, airbags, … There is a good margin and car electronics are designed to be pretty robust, but you’re pushing it.
I think they’re still fine because what happens is your car battery absorbs that extra voltage. But it’s really dangerous. On a sunny day you’ll charge your car battery beyond the 14V or so the chemistry can handle. And at that point it’ll degrade fast. The acid in there is going to start to boil, producing hydrogen, so in addition to a destroyed battery, you’re in for a small explosion if you’re very unlucky. And once the battery is gone it’ll start frying the cars electronics because now there isn’t anything keeping the voltage down.
Get a switch that exclusively connects either the car or the solar panel to the bluetti. One switch that switches between two things, not an On/Off switch. And make sure it’s rated for the current.
Edit: Or a relais that toggles between both. It can switch if there’s power on the 12V rail, and connect the bluetti to either or.
Hmmh. Why ActivityPub? I mean I suppose it’s alright as a standard for some turn based or slow trading game. But it’s neither very efficient nor suited for realtime. And having long (and descriptive) JSON messages, queues, … is baked in per design.
And it’s not even interesting to a Mastodon user if player x sold y latinum to player z. So for lots of game logic we don’t need messages in a common format that’s federated to Mastodon, Lemmy, Peertube etc.
I think a nice and not too complicated coding challenge would be to design a world that spans multiple servers. Players could roam a world, go through some door or portal and the client seamlessly connects to the next server. So that part of the world (the other server instance) is behind that portal. That’d make sense from an in-game perspective and won’t be that hard to implement. Basically it’s just like any other game, just that the client auto-connects to servers with some internal logic and not just in the start menu. And ideally authentication would be federated. The new server could ask the player’s home instance to authenticate them on entering the new instance.
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Those top level domains aren’t set in stone. The majority of TLDs can be used by anyone. It’s more what kind of image you want for your company/project. Lots of open-source projects have .org domains or .io
But you can choose whatever you like. Even a country domain is okay. But I personally wouldn’t choose .com for something open source. Look at the prices and go for .org unless that’s substantially more expensive with your registrar. (My opinion.)
I’m not sure if ActivityPub allows for an extension like that. And I mean if you open up a separate direct channel via TURN… It’ll be incompatible with something like Mastodon anyways, so I then don’t see a good reason for why to bother with the additional overhead of AP in the first place. I mean you could then just send the status updates in some efficient binary representation as data packets directly do the other players. So why use ActivityPub that needs to encode that in some JSON, send it to your home instance, which handles it, puts it in the outbox, sends HTTP POST requests to the inboxes of your teammates where it then needs to be retrieved by them… In my eyes it’s just a very complicated and inefficient way of transferring the data and I really don’t see any benefits at all.
So instead of extending AP and wrapping the game state updates into AP messages, I’d just send them out directly and skip AP altogether. That probably reduces the program code needed to be written from like 20 pages to 2 and makes the data arrive nearly instantly.
I suppose I could imagine ActivityPub being part of other things in a game, though. Just not the core mechanics… For example it could do the account system. Or achievements or some collectibles which can then be commented and liked by other players.