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Joined 11 months ago
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Cake day: August 3rd, 2023

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  • Yes, you get it. Speaking as a software engineer, users need to adapt their behavior to accommodate the product, not the other way around.

    It’s impossible to account for every fanciful scenario or ethical edge case - remember, software exists in a vacuum of pure logic. So if a braindead algorithm dredges up a painful memory of yours every year and tactlessly features it alongside a lighthearted quip from the marketing team, it’s nobody’s fault.

    Well, it’s your fault for not avoiding Facebook on that day. What I mean is, it’s not my fault and it’s not Facebook’s fault, whatever that means. It’s just the computer doing its thing.

    Just kidding!!! I am using sarcasm to express my contempt for this mentality! It is correct to criticize tech companies for catastrophic UX failures! I believe it is in very poor taste to offer workarounds in reply to an anecdote like this!



  • The Talos Principle (+ DLC) and its just-released sequel really fit this niche for me. I’m fighting severe burnout and was specifically looking for a game without time pressure, reflex-based gameplay, or (because I keep bouncing off of turn-based strategy games even though I believe that I love them) complicated stats-based systems.

    TTP is about first-person puzzles in the vein of Portal. While some of the puzzles can be difficult, you can work through them at your own pace. The level structure makes it easy to drop in and out of the game whenever, and the gorgeous environments and soundtrack make the world just a generally soothing and immersive place to walk around in.