I’m a car guy and far from manly. I drive a loud annoying stick shift because it’s fun and life is too short to be bored while driving.
I’m a car guy and far from manly. I drive a loud annoying stick shift because it’s fun and life is too short to be bored while driving.
Sounds like I’m exclaiming that something is hot, then clarifying that it was a potato.
I really like the “who succeeds” idea. In events where I roll a fail and have no idea what to do with it, I can just have the outcome only happen for certain characters, or tweak the “success” so that it isn’t quite so successful. Haha.
This is another thing I fear, that causes me to do probably unnecessary rolls. I want the story/ gameplay to have at least some semblance of believability, so I don’t want everyone risking their life on a curiosity because they know I won’t kill them, but I also don’t want to “punish” players every time they take a step off the walking path.
I’ll admit it right here: sometimes I roll the dice just to give the illusion of risk, when in reality I’m buying time to make up the results of what someone just did.
Thanks for spelling it out like this. I think I’ve been too focused on “doing something” and keeping the game going, that I don’t stop to think before doing some things. Ie rolling before I know what will happen with a failure. I’ll try to take more quick pauses to think things through, and worry about smoothness of play later.
That’s where my problem comes from. I’m not experienced enough to know immediately where failure is acceptable or not; rather, I don’t always have backup plans or ideas for when things that should be able to fail, fail. So I roll, and it fails, and it should fail, but I’ve got no idea what happens when it does. So it doesn’t fail.
I think I’m getting better at improv-ing events and making backup plans. It’s still difficult for me to find the balance between the story I want to tell/ have prepared vs the story that my players wind up creating, but checking in with my party here and there tells me everyone’s having fun and only rarely does anyone feel gipped or abused by dice rolls.
I’m a first time DM and I struggle with this a lot haha. There are times where I feel a roll is appropriate, so I do it, and whatever is supposed to happen fails, then I realize… “what the hell is supposed to happen if that doesn’t work?” so it just kinda happens anyways… IDK if my players have caught on…
I mean, it can? Feel like most super powers can be used for bad things. That’s where all of the good guys get bad guys to fight.
What a wonderful response, though I fear the OP is going to somehow read it as another character attack.
How does one unironically make this comment after asking “why do all trans people do this thing that I saw a couple trans people do?”
How are you not aware that "why do trans people (M-F) do XYZ” is a blanket statement about trans people doing XYZ? Do you… do you know what a blanket statement is? Or what victimize means?
Actually, do you know what any of the words you’ve used mean? You kinda sound like an LLM that used YouTube comments to learn how to argue.
Pretty sure the second one is from Bojack horseman
Shit ok that’s what I thought but I misremembered some biology and told myself that’s not how it works lmao.
Yeah I’m still not getting it lol
I’m a little slow to respond sometimes, so you’ll usually get a combination of all of those. Something like, “ohhuhyeah, yes please, thank you”
How do we get more people to see that this is a significant problem?
This severely inhibits this part of their question. If the only platform you have to communicate with people are places like here, you’re preaching to the choir
People with disabilities really ought to respect your font choices.
You do have our energy!
But it comes out in different ways.
When you laugh at our jokes, or respond (in or out of character) to our banter, or lean in with keen interest during an epic monologue, you feed our energy with yours. I can’t get into a back-and-forth with a brick wall; even if you just laugh and describe what your character does instead of acting anything out, if I know you’re having fun with it that gives me the mental fortitude needed to keep acting ridiculous.
Being the only one in character is one thing, it’s a little awkward at first but once everyone knows it’s your thing it’s fine, but if you’re the only one in character and everyone else just kinda deadpan responds it’s an instant vibe kill. If there’s someone in your party that is always in character, even if nobody else is, that means you make them feel comfortable enough to express their character, and that isn’t nothing! I know they appreciate you letting them channel their character.
Yeah I feel you. I’m doing two campaigns right now, one is my first time as a player and the other is the first time as a DM haha, as a player I’m a bard so the face of the party and my old-school improv skills are getting tested for sure!
Personally I find fleshing out your character’s backstory makes playing them a lot easier. If you know your character inside and out, you don’t have to translate an event into their “language” and think about what they would do or say from their perspective, you just let the thing happen and the character will tell you how they respond.
Yeh, but unless I uproot my life and move to a different country, I’m stuck doing it, so I can either bitch and moan about how much I hate it, or have the best time I can doing it 🤷🏾♂️