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Joined 1 year ago
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Cake day: July 22nd, 2023

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  • You can save and stop playing whenever.

    The world is dark - especially in the first game. There is slavery, racism, demons, and a few even darker topics. There are optional sex scenes, but they’re rather clean. One of the demon models is rather skimpy. But in the third game you can pick your time in the game while kids are watching to be mostly fun with bright colours and some fantasy fighting. That might be harder in the first.

    There are similarities with Mass Effect, but they do play very differently. The dialog system is very similar in 2 and 3, as are the companion interactions in all three.



  • You should be aware that “maintaining” that PC may be more than you expect. Just this weekend I had to help my aunt because the bank’s website had a “big thing in front of it” that she couldn’t get rid of. It turned out to be a cookie banner that was just a bit too big for her laptop screen, and the buttons to close it were out of the frame.

    That’s just an example of course, but depending on the person(s) using it, there may need to be someone at hand to help at all times.





  • I started playing through the series a few years ago, having never played them before (I finished Origins a while ago and am now on a break).

    AC2 is quite playable still - in fact all of them are. But there are some things that I would’ve liked to know beforehand.

    The keyboard and mouse controls are bad. Unity is the worst here: I’d try to run from an enemy and suddenly the character would decide to jump onto a fountain and run around on top of it. AC2 has less of this, but the parkour can feel clunky.

    There are too many collectibles, and they all get icons on the map. It’s hard to ignore these, but in trying to collect everything I started to resent the games. To a lesser extent, the same is true for trying to get perfect scores on missions, or doing all side content. The problem is that some of the side content is actually good, but some is just filler and you can’t really know in advance.

    Something that bothered me a lot: often you’d get a new mechanic thrown at you looong before the main story introduced that mechanic.

    Overall my advice is to play the game - and others in the series - by picking and choosing what you want to do, not by trying to do or see everything.








  • That’s a misconception. Farmers lobbied heavily against DST. Their work does not abide by the clock; they milk when cows need milking, and they harvest when there’s enough light, no matter what some clock says.

    In Europe, DST as we know it now was first introduced by Germany during WW1 to preserve coal, then abandoned after the war, and widely adopted again in the 70s. In the US it was established federally in the 60s.

    This is all glossing over a lot of regional differences and older history. But yeah, US farmers were very much against the idea.




  • A couple of years ago I started playing through the AC games in order. Like you, I had picked several up for free (starting with Unity when the Notre Dame burned), and completed the collection (except the most recent ones) with nice discounts.

    I liked Syndicate a lot, especially after Unity which I really disliked. The not-quite-steampunk setting appealed to me, and compared to Unity it controlled much better. I absolutely hated the PC controls in Unity.

    I also liked Evie, but honestly could’ve done without Jacob. The sibling idea sounds good on paper, but I don’t think it works. And Jacob is just the less interesting one. I also feel some of the twists in their relationship came out of nowhere.

    Gameplay wise the rope launcher was fun. I disliked how often you’d get into a fight just for walking down a street, and using the rope was a good way to escape or avoid that.

    Looking back at it, I think this is my second favourite AC. The story is much less compelling than several others, but the setting and characters make up for it.