The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 1 个月前Three developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square542linkfedilinkarrow-up1937arrow-down115
arrow-up1922arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 1 个月前message-square542linkfedilink
minus-squareiegod@lemmy.ziplinkfedilinkEnglisharrow-up5arrow-down4·1 个月前Not all games are for everyone. A game does not have to cater to all audiences. That’s ok.
minus-squareLucidNightmare@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up1arrow-down2·1 个月前That’s such a lame ass rebuke. It can be done, has been done, and will continue to be done by developers who actually care about the medium and want more people to play their games. Did we not fucking invent braille so blind people can read???
Not all games are for everyone. A game does not have to cater to all audiences. That’s ok.
That’s such a lame ass rebuke. It can be done, has been done, and will continue to be done by developers who actually care about the medium and want more people to play their games. Did we not fucking invent braille so blind people can read???