The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 1 个月前Three developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square542linkfedilinkarrow-up1937arrow-down115
arrow-up1922arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 1 个月前message-square542linkfedilink
minus-squareMelonpoly@lemmy.worldlinkfedilinkEnglisharrow-up2·1 个月前Yeah, it should be based on playtime though there’s probably a reason why it isn’t. There are times were I’d have a game in my library that I only get to many months after purchase only to find out its not what I was expecting.
Yeah, it should be based on playtime though there’s probably a reason why it isn’t. There are times were I’d have a game in my library that I only get to many months after purchase only to find out its not what I was expecting.