The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 1 month agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square542linkfedilinkarrow-up1937arrow-down115
arrow-up1922arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 1 month agomessage-square542linkfedilink
minus-squareprole@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up2arrow-down1·1 month agoAnd that option being present would literally compromise the artistic vision of basically an entire genre of games
minus-squareLucidNightmare@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up1arrow-down1·1 month agoDoesn’t seem to stop other game devs, but sure. Keep up the gatekeeping.
And that option being present would literally compromise the artistic vision of basically an entire genre of games
Doesn’t seem to stop other game devs, but sure. Keep up the gatekeeping.