- cross-posted to:
- gaming@lemmy.ml
- cross-posted to:
- gaming@lemmy.ml
I know the game obviously has had its issues and all that, from the cheaters to figuring out exactly what the game needs content cadence wise.
But this trend of calling a game that sold 16 million units, so $500 mil, on a budget of $75 mil is wild.
I get that 30,000 steam players per day isn’t the 300,000 from launch, but it’s damn good and still likely more than embark expected.
What exactly is our measurement for success?



we’re so deep into capitalism that even journalism base their reports on numbers must go up
Yea I’m just stunned.
It feels like living in a different reality
You should see the Steam forums…