I know the game obviously has had its issues and all that, from the cheaters to figuring out exactly what the game needs content cadence wise.

But this trend of calling a game that sold 16 million units, so $500 mil, on a budget of $75 mil is wild.

I get that 30,000 steam players per day isn’t the 300,000 from launch, but it’s damn good and still likely more than embark expected.

What exactly is our measurement for success?