Any kind of game

EDIT: changed from suggested to mentioned and made the title more clear

  • Thelsim@sh.itjust.works
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    3 days ago

    Since most games are often mentioned on the internet, I’m going to reach waaaaaaaay back to my childhood and mention Cartooners:

    This was a game for kids to make their own cartoons. I spend so much time making all kinds of funny and weird stories. It was very basic, but it had me giggling every time.

    • TORFdot0@lemmy.world
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      3 days ago

      “What’s up Wanda” “Let’s sprint”

      The delivery of those two lines are burned into my memory.

      Inevitably every movie I’d make in that program would just be 2 characters karate kicking each other and then exploding

      • bruhSoulz@lemmy.ml
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        3 days ago

        ffta was hard for me to get into mostly due to how alien it felt for me, someone who spent a decade with its sequel, and has over 2k(?) hrs in it. also not to mention the fact u can lock urself out of epic items without knowing (the fact u decide where named locations are and all, lol).

    • homicidalrobot@lemm.ee
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      3 days ago

      Based recommendation, microman was one of the earliest platformers I played. I still remember insert to shoot being an awkward keybind.

  • djsoren19@yiffit.net
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    4 days ago

    This is a hard one because I generally try to play good games these days, and good games either get popularized through word of mouth or Youtubers make video essays about how they were misunderstood at the time. For me, this question is really asking “Hey what weird trash did you find back when you were 10 years old digging through the bargain bin for whatever you could trade two games you finished for.”

    I think my big picks from the weird trash are The Urbz, which comes from back when they made Sims spinoff games instead of endless DLC, and Ty the Tasmanian Devil, which was a 3D platformer metroidvania that revolved around collecting increasingly elaborate boom-a-rangs. I definitely sunk the most hours into the Urbz, because nothing was more fun to a 10 year old than going around a virtual town flipping people off.

  • Björn Tantau@swg-empire.de
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    5 days ago

    No One Lives Forever

    To this day I have no idea why I bought it. And I bought it close to its release date. I would only do that if I had been absolutely obsessed for months with previews and stuff. But I remember none of that.

    And still it ended up becoming one of my all time favourites.

    • twinnie@feddit.uk
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      4 days ago

      Are you talking about 1 or 2? I always thought 2 was better and introduced a load of mechanics (to me at least) that are commonplace nowadays. This was the first FPS game I played where getting found during a stealth mission didn’t completely ruin everything. And the concept of unkillable enemies that you can only run from.

      • Björn Tantau@swg-empire.de
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        4 days ago

        Definitely 1. The second one wasn’t bad. I mean, nothing beats a katana fight in trailer a flying through a tornado. But something about that game was always missing for me. I couldn’t lay my finger on it (apart from Cate’s actress changing). And I hate the endlessly respawning enemies.

  • ulterno@programming.dev
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    3 days ago

    So I just invented a game.
    I kinda like it a bit.
    Of course, I’m not going to tell you its name or its rules, or I will have mentioned it on the internet, which will make it a paradox.

  • zaphodb2002@sh.itjust.works
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    4 days ago

    I never see Cultist Simulator recommended but it’s one of my favorites. It really captures the idea of studying the esoteric arts, and has a surprising amount of world building given how simple the presentation is.

    • Antium@lemmy.world
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      3 days ago

      Have you seen Underspace? Its almost a spiritual successor to Freelancer. Take Freelancer and add Eldritch horrors and you have Underspace. IIt’s still in Early Access but definitely scratches the itch.

  • perviouslyiner@lemmy.world
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    5 days ago

    Commander Keen might be one of the few old enough not to have been mentioned to me since the internet became well-known.

    Also, Squarez.

        • picnicolas@slrpnk.net
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          4 days ago

          You’re in for a treat! I tend to still prefer the parser based EGA versions for nostalgia reasons but it’s very well done and faithful to the original.

          I’m longing for another play-through thanks to you! Maybe I’ll go fighter then paladin instead of my usual magical thief.