• TrousersMcPants@lemmy.world
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    5 days ago

    Yeah, for all the issues fallout 4 had at least Bethesda finally figured out how to make guns that don’t suck to use

    • essell@lemmy.world
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      5 days ago

      I dunno. FO4 had that horrible experience where enemies take a couple dozen bullets to die.

      Not exactly elegant

      • misery mansion@lemmy.world
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        4 days ago

        When I played it I found this ridiculous handmade pistol with a two shot magazine that I upgraded the fuck out of. Those two shots did so much damage I often didn’t need to suffer the extremely slow reload speed, it was awesome.

        My main beef with FO4 is I couldn’t really give less of a shit about designing and building bases and wished I could have fully not bothered with it.

        As someone who doesn’t care at all for Minecraft, it has cast a pretty long shadow over games ever since (looking at you tears of the kingdom)

      • the_crotch@sh.itjust.works
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        5 days ago

        Depends on your skill level. Which it should in an rpg. Fallout 4 found the best balance yet imo. Including starfield.

    • Jumi@lemmy.world
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      5 days ago

      After taking out almost all RPG elements they have to compare to shooters and in that comparison they drown so hard.