Incredible, I’m sure. Especially for people who weren’t playing on PC before - it generally stands up to Half-Life in a lot of ways, including the enemy movement and maybe even AI, but the cutscenes have that more traditional cinematic look. I love the constant immersion of Half-Life, but this feels like watching an awesome sci-fi action movie, like Aliens. There’s enough survival horror and cosmic horror vibes as well to keep you going.
Yeah, the vehicles and battlefield chaos are really well executed. It feels genuinely grandiose today, so it must have been mind blowing at the time. I can also tell the campaign is meant to teach you how to play multiplayer, which other games would go on to do in the years to come.
There’s a lot of Battlefield 3 in there. Or the other way around, more appropriately.
I played a bit of Infinite coop - that game is super faithful, by way - and that was a lot of fun. Playing this in 2001 with a friend must have been fantastic fun.
I wasn’t very patient with that one at the time, somehow managed to get it running on my PC though and had my mind blown. Such a good game, basically everything is fantastic apart from that library level.
You know, having just played the Library level, I get the feeling that it was thematically necessary to drive home the scale of the cosmic horror you’re facing. It needs to be exhausting, overwhelming, unending…
I tried it on PC in 2004 and all I got was a slide show.
Halo: Combat Evolved. I get what all the hype was about. This is a good game!
You are sage like patient.
[crosses legs and hums]
Can you even imagine how good that felt on an original Xbox?
Incredible, I’m sure. Especially for people who weren’t playing on PC before - it generally stands up to Half-Life in a lot of ways, including the enemy movement and maybe even AI, but the cutscenes have that more traditional cinematic look. I love the constant immersion of Half-Life, but this feels like watching an awesome sci-fi action movie, like Aliens. There’s enough survival horror and cosmic horror vibes as well to keep you going.
Consoles really didn’t have many good FPS until then. I’d say the Timesplitters series was a standout, as was Medal of Honor: Frontline.
Both of those felt kind of on rails compared to Halo though. Wide open areas, three way battles, vehicles…
Yeah, the vehicles and battlefield chaos are really well executed. It feels genuinely grandiose today, so it must have been mind blowing at the time. I can also tell the campaign is meant to teach you how to play multiplayer, which other games would go on to do in the years to come.
There’s a lot of Battlefield 3 in there. Or the other way around, more appropriately.
I experienced the whole original trilogy last year with a friend on coop. I get it now. Why so many people love Halo.
Btw, Halo 2 and 3 are much better than the first one. If you already liked that, you’re in for a treat.
I played a bit of Infinite coop - that game is super faithful, by way - and that was a lot of fun. Playing this in 2001 with a friend must have been fantastic fun.
I wasn’t very patient with that one at the time, somehow managed to get it running on my PC though and had my mind blown. Such a good game, basically everything is fantastic apart from that library level.
You know, having just played the Library level, I get the feeling that it was thematically necessary to drive home the scale of the cosmic horror you’re facing. It needs to be exhausting, overwhelming, unending…
I tried it on PC in 2004 and all I got was a slide show.